Design for Prototype
Skills: RP Knowledge, Machining Know-how, Creative Thinking, Shop Skills, Problem Solving
Project Scope: Building for prototype is different than building for production. An understanding of current manufacturing techniques is essential, but special liberties can be taken when the objective is simply to determine the feasibility of a concept.
Stages of Prototype
When simply proving a concept, often times a basic working model will do. When determining the marketing feasibility of a product, designers are more often asked to build a realistic prototype that can be tested and used in order to sella product to a merchant. The concept below illustrates this system. The top saw head proved that the JobMax battery and motor were up to the task. The bottom prototype was more refined to allow for demonstrations at sales meetings.
The hacked together electrical boards from other chargers proves the overall charging feasibility. The weighted wall model (pictured right) allows us to determine the proper user interface.
Functional Appearance models
Who doesn't love paint fumes and Bondo dust? These models work but also needed to look production for line review meetings with clients.
Discovery isn't always pretty. Sometimes a little JB weld, aluminum tape, and some 2-part adhesive is all that is required.